DC COMICS TO LAUNCH WEEKLY ‘EARTH 2: WORLD’S END’ SERIES IN OCTOBER
Only Batman is eternal. Everything else ends.
DC Comics has announced what the third weekly comic series debuting this year will be, and it’s going to deal with Earth 2. Earth 2: World’s End will kick off in October, joining the publisher’s already-running weekly series, Batman Eternal, and the weekly series The New 52: Futures End, which debuts May 3.
The writing team for the Earth 2 series will be Daniel H. Wilson, current Earth 2 writer Tom Taylor, Paul Levitz, Marguerite Bennet and Mike Johnson, and artists will include Eddy Barrows, Jorge Jimenez, Stephen Segovia, Paulo Siqeira, and Tyler Kirkham.
INTERVIEW: SCOTT SNYDER ON ‘BATMAN: ZERO YEAR – DARK CITY’, PART 2
By Chris Sims
Scott Snyder: There have been so many terrific variations on that idea of Gordon being incorruptible that, again, I thought it would be more interesting here if he was vulnerable and human about the choices he had to make. He’s not on the take, it wasn’t a decision that he made where he was deliberately failing at his job or turning a blind eye because he wanted gifts or money, it’s that he wanted desperately for the city to be what he hoped it would be. He wasn’t able to look at it for what it really was for a brief moment, so he does fail in that regard.
The challenge was to try to take all these elements and do them in a way that felt personal to me. I could really relate to hte idea of a Bruce who trusts nobody, who’s in it just himself, and is this angry, rebellious punk vigilante who’s just basically like “I’m not trusting anybody, especially this asshole. He wasn’t there the night my parents died.” The lesson that Bruce needs to learn there, for me, is poignant. It hits a nerve, personally. So I felt that would be the best way to go with Gordon here, even though it means rolling back some of the stories that I adore.
NEW ‘BATMAN: ARKHAM KNIGHT’ SCREENSHOTS DELIVER MORE ORACLE, COMMISSIONER GORDON, AND BATMOBILE LAUNCHING
As Batman: Arkham Knight, the next entry in the popular video game franchise about Batman beating the criminally insane into submission in asylums of increasingly improbable sizes and complexity, draws nearer, we’re starting to get to the point where we’re getting a steady stream of information about the game. Today, with the release of a new set of screenshots, we got some of the most interesting news of all.
According to the latest screens, after appearances as a voice in a headset in the past three games, Barbara Gordon will finally be appearing as Oracle. That’s big news for fans fans, but to be honest, that stuff about the Batmobile shooting you out of the roof like James Bond’s ejector seat will probably have a bigger impact on gameplay.
DC’S DIGITAL-FIRST ‘ADVENTURES OF SUPERMAN’ SERIES ENDS WITH ISSUE #51
It didn’t even get to 52.
DC’s digital-first Adventures of Superman series concluded Tuesday with issue #51, with a story by Jerry Ordway and Steve Rude. We here at ComicsAlliance have documented our appreciation of the series, which offered a wide variety of Superman stories from some of comics’ most talented creators. We’re sad to see it end.
INTERVIEW: SCOTT SNYDER ON ‘BATMAN: ZERO YEAR – DARK CITY’, PART ONE
By Chris Sims
Today, in the first part of our interview, Snyder discusses the return of Dr. Death, why he wanted to pay homage to Frank Miller’s Year One and Dark Knight Returns while at the same time breaking away from them as much as possible, and why “Dark City” was the most challenging part of the story to write.
ComicsAlliance: So let’s start with Dr. Death. He’s a character who’s commonly regarded as the first supervillain to show up in Detective Comics, but I’m curious as to why you went with him rather than Hugo Strange or the Mad Monk, who are both earlier foes for Batman.
Scott Snyder: I actually went back and considered using the Mad Monk in a different way, but I didn’t think I could pull it off. I’ve always loved the idea of Dr. Death and Lord Death Man. Not necessarily the iteration that was in Detective Comics back then, but this idea of Batman facing a character with death in his moniker at the beginning. So much of what Bruce needs to learn, I think, and this actually comes in a lot in the next section, “Wild City,” is that being Batman means transcending death. Both believing that you can physically, over and over again, but more than that, giving yourself up to this bigger idea and sacrificing any sort of personal life and your body to be larger. Your own physicality, your own mortality.
‘GREEN LANTERN: THE ANIMATED SERIES’ PRODUCER GIANCARLO VOLPE EXPLAINS FOCUS GROUPS IN NEW COMIC
In his time working in animation, Giancarlo Volpe has worked on some of my all-time favorite cartoons. As a writer, director and animator, he worked on Avatar: The Last Airbender (including directing the pretty phenomenal series finale), King of the Hill, and most recently as the director of the JLA Adventures: Trapped In Time movie. As a result, you’d think he’d know a little something about how to make an exciting and enjoyable animated series, right? But it seems that even he can learn a lot from a focus group!
At least, that was the opinion of the studio during Volpe’s time as the showrunner for Green Lantern: The Animated Series, when he attended his first focus group run by the studio. On his tumblr, Volpe recounted the experience in the form of a comic featuring an appearance by Bruce Timm, and to say the least, it does not sound like a fun time.
DC COMICS’ ‘MULTIVERSITY’ WILL FINALLY ARRIVE IN AUGUST FROM GRANT MORRISON AND AN ARMY OF ARTISTS
DC’s Multiversity is finally happening. Originally Announced in 2009 as an intended 2010 release, the first 40-page issue of the multiverse-spanning story by writer Grant Morrison and artists including Chris Sprouse, Karl Story, Ben Oliver, Frank Quitely, Cameron Stewart and more, now has an August 2014 release date. Comic Book Resources has a first-look at the first installment’s colored interiors with a two-page spread by Reis, Joe Prado and Nei Ruffino, along with an official statement from Morrison that names the threat that heroes including the newly previewed Superman Kalel from Earth-23 will be facing.
From Morrison’s official statement:
The Multiversity’ has been a labor of love almost eight years in the making, and brings together an unstoppable supergroup of artists — Reis, Sprouse, Oliver, Quitely, Stewart and more — with a cast of unforgettable characters from the 52 alternative Earths of the known DC Multiverse!
“Prepare to meet the Vampire Justice League of Earth-43, the Justice Riders of Earth-18, Superdemon, Doc Fate, the super-sons of Superman and Batman, the rampaging Retaliators of Earth-8, the Atomic Knights of Justice, Dino-Cop, Sister Miracle, Lady Quark, the legion of Sivanas, the Nazi New Reichsmen of Earth-10 and the LATEST, greatest superhero of Earth-Prime — YOU!
Comprising seven complete adventures — each set in a different parallel universe — a two part framing story, and comprehensive guidebook to the many worlds of the Multiverse, ‘The Multiversity’ is more than just a multi-part comic book series, it’s a cosmos-spanning, soul-shaking experience that puts YOU on the front line in the Battle For All Creation against the demonic destroyers known as the Gentry!
But beware! Power has a cost, and at the heart of this epic tale waits the cursed and malignant comic book called ‘Ultra Comics’…
How safe is YOUR head?
Join us, if you dare, for ‘The Multiversity!’” — Grant Morrison
JERRY ORDWAY & STEVE RUDE’S ‘ADVENTURES OF SUPERMAN’ IS LIKE ‘A LOST FLEISCHER CARTOON’
By Andy Khouri
ComicsAlliance: Without giving everything away — which I know is tough considering the length of the piece — what’s going on in this Superman story and how does Jack Kirby’s OMAC come into it?
Jerry Ordway: The best answer is to imagine this as a lost Max Fleischer Superman cartoon. Action propels the narrative, and it’s a tight 10-page story!
CA: Steve, you’re known for your unmatched perfectionism and thoughtfulness when crafting a page. What kind of things do you think about when preparing for a project like this? Did you set any kind of ground rules or creative goals for yourself, or do you actually work more fluidly than people might believe?
Steve Rude: My rule as an artist is to “maintain your standards”. When people you admire begin to let their work standards slide, it can be hugely distressing to their fans. Comic readers don’t need one more person letting them down. My personal hero, Jack Kirby, delivered top work for four decades. It’s the least I can do for myself, and those who count on me to deliver it.